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1. Titan changes - update - in Ships and Modules [original thread]
meh. NVM. No comment
- by Swearte Widfarend - at 2012.04.03 18:40:00
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2. Incoming titan adjustments - in Ships and Modules [original thread]
Nao Oikawasan wrote: Swearte Widfarend wrote: This supposed change will do little to the nullsec battlefield. It will do little to skilled players with Titans who understand game mechanics. It will do nothing to Titan proliferation (743 as o...
- by Swearte Widfarend - at 2012.03.14 19:23:00
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3. Incoming titan adjustments - in Ships and Modules [original thread]
Dabigredboat wrote: The Mittani wrote: I fly an Erebus, and have one of the largest Titan fleets in the galaxy. The hard fact is that the fault lies with the people who used Titans to annihilate subcaps en masse, and then had the poor ju...
- by Swearte Widfarend - at 2012.03.14 18:10:00
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4. Incoming titan adjustments - in Ships and Modules [original thread]
Tippia wrote: Swearte Widfarend wrote: I supposed if you are with a good anchor who is doing more than "keep at range" you might get a bit more transversal up to a single opponent. The issue that Vile Rat has (and I don't disagree with the i...
- by Swearte Widfarend - at 2012.03.14 16:18:00
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5. Incoming titan adjustments - in Ships and Modules [original thread]
Tippia wrote: Swearte Widfarend wrote: Based on simple geometry, at some point in your orbit of the anchor you will have a transversal of ZERO (or close enough to call it zero) and the signature radius of a carrier. GǪwhich can be avoided ...
- by Swearte Widfarend - at 2012.03.14 15:06:00
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6. Incoming titan adjustments - in Ships and Modules [original thread]
CCP Greyscale wrote: Swearte Widfarend wrote: CCP Greyscale wrote: This has never been a stated balance goal in any discussion I've been party to. In particular, predicating "can survive as a small alliance in nullsec" on "can afford a la...
- by Swearte Widfarend - at 2012.03.14 14:06:00
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7. Incoming titan adjustments - in Ships and Modules [original thread]
Tippia wrote: Hans Roaming wrote: Why shouldn't Titans be able to hit MWD'ng drakes with sig's the size of moons? Top tip: learn how tracking works before making this argumentGǪ Quote: If fleets in large numbers had to actually manoeuv...
- by Swearte Widfarend - at 2012.03.14 13:42:00
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8. Incoming titan adjustments - in Ships and Modules [original thread]
CCP Greyscale wrote: This has never been a stated balance goal in any discussion I've been party to. In particular, predicating "can survive as a small alliance in nullsec" on "can afford a large supercap fleet" would be extremely silly, becaus...
- by Swearte Widfarend - at 2012.03.14 13:35:00
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9. Incoming titan adjustments - in Ships and Modules [original thread]
School Nickname Worldmonkey wrote: ...words... You don't get it. Grath isn't upset about his Titan . He is upset about what this type of change says about what CCP is and isn't willing to do about the problem. I am really, really sorry tha...
- by Swearte Widfarend - at 2012.03.14 00:55:00
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10. Incoming titan adjustments - in Ships and Modules [original thread]
Ganthrithor wrote: Swearte Widfarend wrote: Tyberius Franklin wrote: Swearte Widfarend wrote: Ok, so geometry is hard. But when you orbit your anchor, there are at least two points in your orbit where your transversal is ZERO and you ...
- by Swearte Widfarend - at 2012.03.13 22:38:00
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11. Incoming titan adjustments - in Ships and Modules [original thread]
Tyberius Franklin wrote: Swearte Widfarend wrote: Ok, so geometry is hard. But when you orbit your anchor, there are at least two points in your orbit where your transversal is ZERO and you will be hit. And yeah, your current drake doctorin...
- by Swearte Widfarend - at 2012.03.13 22:29:00
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12. Incoming titan adjustments - in Ships and Modules [original thread]
Andski wrote: Swearte Widfarend wrote: Charles Case wrote: Swearte Widfarend wrote: Charles Case wrote: TELL ME HOW YOU CAN BEAT A 2000 BLOB END OF DISCUSSION Turn off the servers and go home. If you would stop and think (I know...
- by Swearte Widfarend - at 2012.03.13 22:10:00
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13. Incoming titan adjustments - in Ships and Modules [original thread]
Charles Case wrote: Swearte Widfarend wrote: Charles Case wrote: TELL ME HOW YOU CAN BEAT A 2000 BLOB END OF DISCUSSION Turn off the servers and go home. If you would stop and think (I know, sometimes it's hard when you are in madpost...
- by Swearte Widfarend - at 2012.03.13 21:54:00
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14. Incoming titan adjustments - in Ships and Modules [original thread]
Charles Case wrote: TELL ME HOW YOU CAN BEAT A 2000 BLOB END OF DISCUSSION Turn off the servers and go home. If you would stop and think (I know, sometimes it's hard when you are in madposting mode), you would realize that half of this Tita...
- by Swearte Widfarend - at 2012.03.13 21:49:00
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15. Incoming titan adjustments - in Ships and Modules [original thread]
Weaselior wrote: A GAME I CANNOT BLAP 20 MILLION SP CARRIER PILOTS WITH MY TITAN IS A GAME I WILL NOT PLAY, SIR
- by Swearte Widfarend - at 2012.03.13 21:43:00
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16. Incoming titan adjustments - in Ships and Modules [original thread]
Bagehi wrote: Grath Telkin wrote: So again, what beats 1200 dudes (and to the guy that said 600, you can get 600 dudes on a tuesday night with no effort, lets be realistic and think about your saturday 'timer' fleets). A fleet comprised o...
- by Swearte Widfarend - at 2012.03.13 21:28:00
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17. Incoming titan adjustments - in Ships and Modules [original thread]
Makalu Zarya wrote: The scan res nerf is rather ridiculous. If you don't want titans locking subcaps, then simply implement a function where titans can't lock subcaps, that is really rather simple. As people know I like to throw my titan around...
- by Swearte Widfarend - at 2012.03.13 21:20:00
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18. Even after Noctis - in Ships and Modules [original thread]
Edited by: Swearte Widfarend on 07/12/2010 21:23:58 Originally by: Tippia Edited by: Tippia on 07/12/2010 20:27:37 Depends on the ship and the rigà Fitting 12M worth of trimarks on a 3M ship just to get 2k more EHP feels somewhat ...
- by Swearte Widfarend - at 2010.12.07 21:23:00
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19. Vexor Lvl 2-3 mission fitting - in Ships and Modules [original thread]
Edited by: Swearte Widfarend on 30/06/2010 20:31:59 Not as fast but with a better tank, and added drones since you really should be using them. I fly something like this for combat missions with my indy alt. Thorium gives best range/damage rat...
- by Swearte Widfarend - at 2010.06.30 20:31:00
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20. Battle Clinic - in Ships and Modules [original thread]
Godawful. The only thing that's a bit better is the overall navigation - but not a lot. Killboard is worse, Loadouts are not better. I hear ya...
- by Swearte Widfarend - at 2009.06.18 22:09:00
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